![]() ![]() I got excited every time I saw the prompt to enter Space Dive, because I knew a new and interesting landscape would await me. These dreamscapes are unique to each person and serve to provide more insight into the troubles of the townsfolk. It’s here where Atma can view someone’s innermost thoughts, and walk around in their perception of the world. While Atma may not have powers on the same level as Raya, he is able to use magical relics such as the Red Book to activate an ability called Space Dive, which allows him to enter people’s minds. ![]() These moments provided an interesting departure from the calm nature of the setting in favor of a more serious look into depression, and set up some story beats that are best to be experienced without spoilers. This was intriguing, as it let me experience how someone might shape the world to their perception, and how those around them would influence their hand. While used for small things at first, over time her power usage begins to spiral a bit out of hand as repressed issues rise to the surface. The story’s stakes ramp up after Raya reveals to Atma that she has a supernatural ability that allows her to manipulate reality in various ways. These sections are typically quick and don’t overstay their welcome, which I appreciated. There are also some light combat sequences, typically involving bullies or similar small fry that require some old-school directional inputs harkening back to arcade-stick fighters. The amount of color and detail expressed through the pixel art style is simply breathtaking. And if you haven’t been able to tell already, this world is visually stunning. I didn’t mind walking back to an area I previously visited because it gave me an opportunity to talk to more people, take in the sights, and of course, pet more animals. It would be remiss not to mention that many of these tasks do end up being fetch quests, but I never felt like they became overly tedious because of how interesting the world was to explore. This was a great way to ensure the town felt lived in, and that every location had something to contribute towards the broad narrative, even if not tied directly to pushing the main objective forward. It really felt as if everyone knew each other, and reminded me of that nostalgic small town feeling. The townsfolk and interconnected nature of it all is where I found the game to be overflowing with charm. These can involve collecting bottle caps hidden throughout the environment, finding ingredients for a cake or petting and naming every single cat you come across. Much of your time centers around completing various tasks for people around town, or working towards crossing things off from Atma and Raya’s shared bucket list. Set within a small, yet bustling town of rural Indonesia, the pair must overcome a strange supernatural force that beckons the end of the world. However, not everything is as it seems, as reality itself begins to unweave and what is true is called into question. Two high school sweethearts, Atma and Raya, embark on a journey of self discovery as their high school years begin to draw to a close. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |