![]() Some plants' effects last very shortly and serve to produce a unique projectile or utility. Potato Mine, Chili Bean, Lily Pad, Celery Stalker, and Radish are also specific because they spawn duplicates of themselves on the lawn. Sun-shroom's & Kiwibeast's plant food effect is partially permanent (grows to full size). Long-term effects are characteristic for Wall-nut, Tall-nut, Infi-nut, Endurian, Pea-nut, Pumpkin, Primal Wall-nut, Explode-O-Nut, Torchwood, Hypno-shroom, Sun Bean, Cactus, Murkadamia Nut, Explode-O-Vine, Iceweed, Blockoli, Tiger Grass, Mega Gatling Pea, and Vamporcini. Most plants have a short-term effect, which means that plants return to their initial planting state with full health once it ends. Plant Food effects can be short-term, long-term or can even cause a plant to self-destruct. The player's current amount of Plant Food is represented by the green lights on a bar at the bottom of the screen. It can then be increased to five at a time via an in-app purchase. The player can carry three at a time at first, but an upgrade obtained in Ancient Egypt can increase this to four. It is obtained by killing glowing green zombies, breaking tombstones with the Plant Food icon in Dark Ages, planting on Taiji Tiles in Kongfu World, spending 1000 coins (or 8 gems in the Chinese version), or planting a Power Lily. ![]() After obtaining Instant Recharge from Wild West Day 20, it can be used to instantly refresh a plant packet's recharge time, useful for plants like Cherry Bomb. The effects usually a stronger display their function or at least related to it a bit. Zombies 2 that gives plants powerful effects. Plant Food is a game mechanic in Plants vs. ![]() It's an essential part of a complete breakfast. Plant Food is packed with vitamins and minerals. For other uses, see Plant Food (disambiguation). ![]()
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