![]() ![]() The Reapers will continue to attack any time the Normandy re-enters the system until Shepard resets the Galaxy Map by landing somewhere else. Generally, the Normandy is faster than the Reapers, so players should not struggle to get away. They will need to fly the Normandy out of the system, evading pursuing Reapers as they do. It is likely players will trigger the Reapers frequently, especially when scanning in larger systems or systems with a reaper over them in the Galaxy Map. If the bar fills completely, the notorious Reaper horn will sound, and Reapers will appear from all areas indicated by red arrows and chase the Normandy out of the system. Shepard should always keep an eye on this. A bar will appear at the bottom left of the screen indicating Reaper Alertness, and red arrows will appear around the outskirts of the system to indicate where Reapers may be coming from. This tool is available here (there are Windows and OSX builds, and source available).Each time Shepard uses the scanner, there is a chance for Reapers to take notice. Using this tool, you can for example see what new items were added in a new version of the template, or if items were removed, you can see which of your translated lines might be stale.
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